tools (folder): quantum compile-time libraries (DSL-parser/compiler/code-generator and IL patcher) that are used in the visual studio solution for the gameplay simulation, but are not used during runtime.quantum_unity (folder): bootstrap unity project (includes some quantum unity integration sample sources such as loaders, debug runner, entity prefab scripts, etc). Includes basics classes, but no sample game state quantum_code (folder): bootstrap gameplay simulation visual studio solution (2 projects).assemblies (folder): quantum run-time libraries (that are included into client builds).The current files and folders are included in the SDK compressed file: The SDK is distributed as a zip file, which contains: a bootstrap project (VS solution for the gameplay simulation, Unity project for the view integration), and upgrade instructions (including all necessary files). WebGL (special considerations listed here).Nintendo Switch (NintendoSDK 5.5.0 or higher).Quantum Plugin SDK 2.1.7 Stable Build 1164
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